-You absolutely need to give players a second chance on the minigames.
It's easy to fail and just lose your one-and-only chance; for example in the Dino game, there was no indication I had to press space bar to jump.
On a second run of the game, I did try spacebar, which worked, but then I ended up jumping immediately into the wall with that first jump that I used to see if jump even worked this time around.
-Clicker games usually aim to provide a feeling of a reward for clicking, but instead you present the player with an obstacle to overcome after clicking enough times.
I sadly did not manage to get to the final mini-game, because you did not incentivize me enough to click 400 times.
Think of me like a donkey, I need a carrot dangled in front of my nose to get me to move further.
With a couple of minor tweaks this game would be a ton of fun!
I really appreciate your review! I was thinking of adding a leaderboards to give players motivation, but I didn't have time to do it. Thank you nonetheless!
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I don't know if this happened to anyone else but the text at the end cut off the screen???
I personally did not encounter this.. but i ll fix after the jam!
Great ideas! Good attention to details. I kept restarting just to get the first 2 minigames right :) Maybe add a restart button :D
THX! A LOT.
Also "detail" I'm not denying the compliment but what detail? 😂
Sound when your mouse is over the start and option buttons :D That made me smile
AHA, well thank you.
Pros:
-Fun music.
-Enjoyable art style!
-Minigames provide some variation to the game
-Fun interpretation of the jam-theme!
Tip
-You absolutely need to give players a second chance on the minigames.
It's easy to fail and just lose your one-and-only chance; for example in the Dino game, there was no indication I had to press space bar to jump.
On a second run of the game, I did try spacebar, which worked, but then I ended up jumping immediately into the wall with that first jump that I used to see if jump even worked this time around.
-Clicker games usually aim to provide a feeling of a reward for clicking, but instead you present the player with an obstacle to overcome after clicking enough times.
I sadly did not manage to get to the final mini-game, because you did not incentivize me enough to click 400 times.
Think of me like a donkey, I need a carrot dangled in front of my nose to get me to move further.
With a couple of minor tweaks this game would be a ton of fun!
I really appreciate your review! I was thinking of adding a leaderboards to give players motivation, but I didn't have time to do it. Thank you nonetheless!
love the music
thx.
I'm sorry for asking, but what aspect of the game don't you like?