in this game jam game you play as ..... you have lost memories and need to charm the guards to let you out, BUT THERE IS A TWIST? haha that would be CRAZY

LEVEL 1: LEFT AND RIGHT KEY

LEVEL 2: SPACE OR MOUSE

SPACE and MOUSE at THE SAME TIME (PRESSED) to Mini wave up(you cant miniwave down)

LEVEL 3: LEFT MOUSE

LEVEL 4: ARROW KEYS

SPACE TO PROGGRES DIALOG

wow game


Credit:

Beansjam Sad Budi Blues | OpenGameArt.org

Spookyman999

StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorsCreativeMouse, SpookyMan
Made withGDevelop, Piskel
Tagsmemories, minigames, Multiple Endings

Comments

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(+1)

That's a nice game :) surprisingly long! All minigames show, that you have a great understanding of what is engaging and fun. Cheers!

Thank you for your valuable feedback :)

(+1)

I have played fully only level 1 :)

The game feels super cool and responsive.

- Art: 9/10 love the style

- Sounds and music: 10/10 amazing

- coding: 10/10

The game is more of a rage game, really hard, but really rewarding when you get it right. Overall amazing game!

Finishing this game has got to be the most satisfying thing I did all week. There was not ONE minigame that I didn't struggle with, but I'm really proud I got through it. 

The effects and the whole atmosphere of the game are so charming! And the fact that you incorporated it into all of the minigames is impressive. Soundtracks were lovely too! (but I heard them so many times that they will probably play during my nightmares as well)

It's astounding what you managed to create in only three days. The story is engaging, the minigames are really challenging but also fun and rewarding and the art and effects blend really well together, creating a really unique aesthetic (In the best way).

I really enjoyed playing this, it was a great experience. If there was one thing I could ask for, it would be a difficulty setting. For the people with poor hand-eye coordination, such as yours truly.

(+1)

OH MY GOD. This is one of the most charming feedback i've ever heard!


I'm happy to hear that you completed it, bud. You can thank my teammate for the art and aesthetic, tho.


Anyway, I'm very glad that you found the game good and challenging.


Thx for the amazing feedback again.

I can only agree with the other comments but would like to mention that I really liked the third minigame; it was a lot of fun. Great job!

thankkkkk you mate!

Très beau jeu, avec de beaux effets visuels, juste il faudrait créer deux images différentes une quand on bouge pas et qu’on bouge

(+1)

I finished the game and feel proud because some of the mini-games were challenging. I loved the visuals and the story. When I say it was like a fever dream, I mean it in a very positive way. It's a really great game.

The only thing I noticed is some of the collisions feel a bit off, which makes the first game hard and it felt a bit unfair sometimes.

All in all I really enjoyed playing it!

(1 edit)

if you're talking about the collisions in the second minigame- thats on purpose. they're "lenient" hitboxes.


I am very, very glad you liked our game. You saying it was like a "fever dream" SERIOUSLY complimented me and my teammate. Thank you.

I've noticed the hitboxes in the second minigame, and I think it's a good call to make them more forgiving. However, what I meant to say is that in the first minigame, there's a bit of a bounce-back when you move too quickly. It seems to be detecting multiple collisions, causing the memory to fly off in an unexpected direction. It's a minor thing, but at times, it felt a bit unfair while playing. 

Visual effects are great.  I liked the idea of making multiple mini-games.

There is a graphical effect in the first game that happens right before the "ball" is thrown that makes it hard to interpret the direction of the first "throw".

I couldn't get past the second game.  I thought I was close to the end but it kept going and then when I died I had to start over and I gave up. I think if you had checkpoints the player might be more motivated to continue since they can make a bit of progress each time.  Just an idea though.

Very cool game overall.  I liked the story element to it.

thx

ok ill add check points really was rushing to make the gd wave minigame

the vfx are cool, but the sprites dont really match.

the sound fx are awesome and so is the music! maybe add some simple music cduring the gameplay

the gameplay is great and superr addicting, keeps me coming back for more and wanting to play again

(+1)

wo! thank you. your feedback is appreciated.


(damn i sound like a bot)

I like how there's a story to the game! Took me awhile to figure out that I have to press "Spacebar" to move the storyline. Can't get pass level 2 though... Anw Good Game :)

thxxxxxx

and ye i kinda know level 2 is hard but i can assure you it's possible

oof really didnt expect level 2 to be hard af, i think i should tweak it so expect updates soon!

after jam results